Learn to make a water shader with Godot's Visual Shader graph. This Tutorial is in 3 parts. The project setup and Blender mesh creation, The Fragment Shader. The Book of Shaders. By Patricio Gonzalez Vivo and Jen Lowe. This is a gentle step-by-step guide through the abstract and complex universe of Fragment Shaders.
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The Book of Shaders ported to Godot's shader language with an editor.
Live loading, editing and saving of godot shaders in a simplified interface.
Experiment, create new shaders, but most importantly - have fun!
Source code: https://github.com/jayaarrgh/BookOfShaders-Godot
Migrate to Godot's shader language
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | |
Author | jayaarrgh |
Genre | Educational |
Tags | godotengine, shaders |
Book Of Shaders - Godot Mac Os Catalina
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Holy Moly, this is just what I was searching for. Thank you!!
Book Of Shaders - Godot Mac Os Download
omg, this is amazing. I'm actually speechless rn. GOOD JOB!!!!!!!
for linux you cant open it. first turn on allow launching.
$ chmod +x BookOfShadersGodot_alpha.x86_64
$ ./BookOfShadersGodot_alpha.x86_64